I was born and raised in London, and had the privilege at a young age to be brought up within the film industry and a very creative home environment, giving me a passion and drive to work hard towards a career within the film and SFX world.
I studied at the Arts Institute Bournemouth where I completed a ‘Foundation Diploma in Art and Design’, before going on to the London College of Fashion to do a degree in ‘Technical Effects for Performance Ba(Hons)’.
I have been fortunate enough to always remain busy with my work, taking on several private commissions a year with large video games companies, such as Tecmo Koei, 2K and Ubisoft, to create fabricated costumes for promotional purposes that have been flown all over the world for people to enjoy.
I predominantly work as a freelance SFX artist, most notably at Amalgamated Dynamics Inc. in Los Angeles, and Artem in London.
I am incredibly passionate about every aspect of my work, and can always be found making myself busy, whether its sculpting for hours on end or sewing under mountains of fabric into the early hours of the morning.